UI/UX Design

UI/UX design that makes sense at first tap.

Research, wireframes, clickable prototypes and polished visual design for apps, websites and device screens, ready for development.

UI/UX Design at picoBytes

Good design isn’t decoration. It’s the reason customers finish signing up, operators press the right button on a machine and support calls go down.

Because we also build what we design, our designs respect real constraints: screen sizes, processor limits on embedded displays, and what can be built within your budget. You get prototypes you can test with users before a line of code is written.

What’s included

What we do

UX research

Interviews, competitor reviews and user flows to understand what people need.

Wireframes

Low-fidelity layouts to agree structure and content quickly.

Clickable prototypes

Interactive Figma prototypes you can test with real users.

Visual design

Polished, on-brand screens for web, mobile and embedded displays.

Design systems

Reusable components and guidelines that keep your product consistent.

Usability reviews

Expert reviews of existing products, with fixes in priority order.

How we work

From first call to launch

  1. Discover

    We map the requirement, constraints and budget, and agree on what “done” looks like.

  2. Prototype

    A proof-of-concept board, clickable design or first build that tests the riskiest parts early.

  3. Build

    Development in short milestones with regular demos, on real hardware and real screens.

  4. Launch & support

    Production handover, store or server deployment, and updates after release.

FAQ

Common questions

Do you only design, or also develop?

Both. You can hire us for design alone, or for design and development together so nothing gets lost in the hand-off.

What will we receive?

Figma files with every screen and state, a clickable prototype, a component library and assets ready for developers.

Can you redesign our existing app or website?

Yes. We start by reviewing what works and what doesn’t, then redesign in stages so your users aren’t disrupted.

Do you design interfaces for embedded displays?

Yes. We design for small screens and limited processors, and we can build those interfaces in LVGL, Qt or Android too.

Start a project

Let’s talk about your project.

Answer four quick questions and we’ll get back to you with next steps. No obligation, no jargon.

Step 1 of 5

What do you need?

Pick all that apply.